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AI Insights · Timothy · January 2022

Top 5 Entertainment Mascot Games Performance in Italy for Q4 2021

In Q4 2021, the top 5 entertainment mascot games in Italy showed varied performance in weekly downloads, revenue, and active users. Detailed insights reveal trends for each game.

Top 5 Entertainment Mascot Games Performance in Italy for Q4 2021

During the fourth quarter of 2021, the top 5 entertainment mascot games on a unified platform in Italy exhibited diverse performance metrics. Here’s a detailed look at the trends for each game, based on data from Sensor Tower.

Sonic Dash: Fun Endless Runner from SEGA saw fluctuations in weekly revenue, peaking at approximately $345 in mid-December. Weekly downloads started strong with around 11K in early October but dipped to 7.3K by mid-December, before rebounding to 11.5K at the end of the quarter. Active user numbers hovered around 70K in late September, saw a decline to 60.4K by mid-December, but almost returned to initial levels by the end of December.

Crash Bandicoot: On the Run! by King experienced a decrease in weekly revenue, starting at $931 in late September and dropping to $536 by the end of December. Downloads showed a mixed trend, beginning at 8.8K, dropping to 3.7K in late November, and then rising to 9.7K by the end of December. Active users followed a similar pattern, starting at 58K, dipping to 38.8K in mid-December, and returning to 53.9K by the end of December.

Minion Rush: Running game from Gameloft had a relatively stable performance in revenue, with peaks around $612 in mid-October and $582 in late December. Downloads saw significant growth, starting at 3.2K in late September and peaking at 11.2K in late December. Active user numbers also increased from 15.7K in late September to 27.2K by the end of December.

Sonic Forces: Run Battle Game by SEGA maintained steady weekly revenue, ranging between $500 and $677 throughout the quarter. Downloads showed a rise from 6.2K in late September to 7.2K by the end of December. Active users remained consistent, starting at 59.9K in late September and ending at 62K by the end of December, with minor fluctuations in between.

Hello Kitty Nail Salon from Budge Studios saw revenue peaks of $133 in early December and $126 in late December. Downloads fluctuated, starting at 3.7K in late September, dropping to 2.7K in late October, and reaching 6.8K by the end of December. Active users showed growth from 18K in late September to 23.4K by the end of December, with minor dips along the way.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022